So, the rest of the stuff that i haven't really touched much would be the 3D battles and the 3D models, I feel like there's so much effort involved in extracting all those textures then up-scaling it and fixing other things for something most people turn off, so for now I don't think I'll be touching that.Īnother thing is the icons for stuff and general UI elements, I feel like they're good as they are, I'm not sure how to improve them or even if I should. The card battle glitch hasn't been addressed but the cheat codes I added seem to make it work well enough. So when up-scaling the game resolution it messes with the graphics, there's an option to shift it over a few pixels, but that messes up other parts of the UI, so unless the team on pcsx2 fixes it, I wouldn't recommend altering it The Text edges, they have a little garbled texture around the edges, I did for the little intro however they're also stored in ram and editing them seems almost impossible because you'd need to do it for every variation of the players name, which is absurd The small leader portrait, apparently that is made every time you load the game in ram so editing that texture doesn't seem to work, it will default back to a pixelated version So, a few things I wanted to change but couldn't:
Added support for the original cards as well as ones found in the amazing Redux mod! Updated like 90~ cards that somehow weren't up-scaled